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INTRODUCTION
The function of a cushioned package is to provide a buffer
between the product and the world of distribution and handling. To design this
interface we must be able to determine the types and severity of the hazards
that the package will encounter. These may encompass many things, but the most
powerful include drops which occur during handling, vibration of the
transportation vehicle, and compressive loads encountered during warehousing.
Once we have identified what inputs to expect from the
shipping environment, and to what extent the unpackaged product can withstand
these, we can go about making up the difference between these two levels with a
cushioned package system.
Ideally, the package system will provide enough protection
to exactly match the requirements of the product and distribution environment.
There are, however, two pitfalls which may occur if a systems approach to
package design is not adopted. In the first situation, the package falls short
of the protection requirements and a significant amount of damage occurs during
shipment. This "under-packaging" is fairly obvious to detect, but is avoidable
and easily corrected with changes to the method of shipment, package design,
product design, or combinations of the above. In the second situation little or
no damage occurs, but the product is "over packaged". In effect, the package is
providing more protection than is required. Just as "under-packaging" wastes
money through damaged product and loss of customer good will, "over-packaging"
siphons money directly from a company's bottom line.
Try to visualize the general concept of product/package design as the bar chart
depicted in Figure 1. The shaded background can be thought of as the level of
environmental intensity or severity for a given distribution channel. The
product has some inherent ability withstand this abuse, however it usually is
not rugged enough to make it through shipment on its own. The role of the
package, therefore, is to make up the difference between what the environment
has to offer and what the product can withstand. The ideal case, as depicted by
the first product/package system bar, is where the package exactly makes up the
difference between the product ruggedness and the environmental inputs. If the
package falls short, as depicted by the second product/package system bar,
"under packaging" has occurred and damage in shipment will most likely result.
If the package provides too much protection, as depicted by the third
product/package system bar, "over packaging" has occurred and money is being
wasted on protection which is not required. In certain instances it will
actually be cheaper to ruggedize the product rather than put an expensive
package around each unit. This product improvement is depicted in the fourth
product/package system bar.
STEP 1 - DEFINE THE ENVIRONMENT
An essential step to designing a cushioned package system is to determine the
severity of the environment in which it will be shipped. The general idea is to
evaluate the method of distribution to determine the hazards which are present
and the levels at which they are present. These may include such things as
accidental drops during handling, vehicle vibration, shock inputs, temperature
extremes, humidity levels, and compression loads. This text will focus on the
areas of shock and vibration, but it is important that other areas also receive
proper consideration during the package design process. It
would be nice to follow every package through the distribution environment and
observe what actually happens to it. Usually, however, we must accept another
approach. The next best thing to being there is using some sort of recording
device to monitor the package and/or the vehicle during shipment. Provided we do
this enough times, we begin to gain some sort of statistically valid information
which can be used to describe that particular channel of distribution. The
events will obviously change from trip to trip, but in general we have an idea
of what to expect. This is the best approach for gaining information about a
specific distribution channel. Probably the most widely used approach, however,
is to study available published data. The difficulty here is that the data is
usually outdated, and was not originally recorded from the environment through
which you will actually be shipping your package. In general, however, it may
provide the guidelines and rules of thumb necessary for package design.
The importance of this environmental information cannot be over stressed. This
information will eventually become the part of the package design requirement
and if not described correctly the package may appear to fail in distribution
even though the design goals were met. In addition, over packaging may result if
the actual inputs are lower than those chosen for the design goal.
SHOCK
Shocks may result from many types of events, but it is
generally agreed that the most severe shocks a package will receive occur during
handling operations. These include the times when a package is dropped while
being loaded or unloaded from a vehicle, sorted or staged for further
distribution, or when bulk is being made or broken. It is important, therefore,
to identify the drop height from which the package will be expected to fall.
Of course not all packages are handled exactly the same way, even when shipped
by the same carrier over the same route. Some packages may never be dropped,
while others will fall from a height many times higher than anticipated. Some
may fall on the bottom, and others on a side, the top, a corner, or an edge.
What this means is that there is a certain inherent variability with the manner
in which packages are handled.
Figures 2 and 3 are examples of a few
the ways in which drop data may be presented. Figure 2 describes drop height for
a particular package in terms of its probability of occurrence over a given
distribution route. This chart indicates that low level drops occur frequently,
while very high level drops are rare. Although this is just an example plot, the
general thrust of the data is valid. Many small drops can occur during normal
handling when the package is picked up, set down and just plain jostled around.
Large drops, however, usually only result from accidents such as a package
falling off the top of a stack or loading platform.
Drop height information tied to probability of occurrence is the most accurate
way to theoretically design a package and tailor it to meet a certain damage
rate. For example, if we wanted to design a package that would arrive with less
than 1% of the products damaged, based upon figure 2 we would select a design
drop height of about 32 inches. If, however, we were willing to accept a 4%
damage rate, then we could reduce the design drop height to 20 inches. On the
other hand, if we insisted on having a damage rate less than 0.1% then our
design drop height would jump up to 42 inches. This type of evaluation allows
trade-offs between damage costs and packaging costs. In most cases a certain
amount of damage is acceptable because of the expense associated with trying
protect each and every unit from the highest level event.
Although designing a package with this type of information is obviously the most
informed approach, rarely is this type of detailed data available for your
particular package and channel of distribution. The next best approach is to
fall back upon some the general rules of thumb which have been developed in the
packaging industry over the years. These include data like the following table
which is presented in ASTM D-3332. This table describes drop height as a
function of package weight and indicates that light packages will fall farther
because they can easily be picked up and tossed about. Heavy packages, on the
other hand, usually require mechanical handling and therefore will not be
dropped as far.
Package Weight
(pounds) |
Type of
Handling |
Suggested Drop
Test Heights (inches) |
0-20
21-50 |
one man throwing
one man carrying |
42
36 |
| 51-250 |
two men carrying |
30 |
251-500
501-1000 18 |
light equipment
light equipment |
24
light equipment |
| 1001-up |
heavy equipment |
12 |
The following are some of the general conclusions which were presented by Ostrem and Godshall
in "An Assessment of the Common Carrier Shipping Environment" published by the
Forest Products Laboratory, U.S. Department of Agriculture in 1979.
1) The probability of a package being dropped from a high height is
minimal.
2) Most Packages receive many drops at low heights while relatively few
receive more than one drop from higher heights.
3) Unitized loads are subjected to fewer and lower drops than individual packages.
4) Most packages are dropped on their bases. In most studies, base drops have averaged over 50% of the total
number of drops.
5) The heavier the package, the lower the drop height.
6) The larger the package, the lower the drop height.
7) Handholds reduce the drop height by lowering the container relative to the floor during handling.
8) Labels such as fragile and handle with care have some effect, but can be considered minor.
VIBRATION
It is virtually impossible to travel
in a vehicle without experiencing some form of vibration. The rotation of engine
and wheels induce vibration to the frame. Inconsistencies in the travel medium
cause the suspension system to respond and the frame to flex. These
inconsistencies may be semi periodic in nature such as expansion joints in a
road or rail joints in train tracks, or they may be purely random occurrences
such as potholes or railroad crossings. In any event, all these types of
vibration become mixed together to form a composite input to the package.
The vibration encountered in the distribution environment
is very complex in nature, consisting of intermixed frequency excitations
emanating from a variety of sources. This type of vibration is often considered
random in terms of the time domain because it is almost impossible to predict
what will happen at any one instant. Yet in the frequency domain, a vehicle may
display a very distinct signature which allows for the determination of the
frequencies and levels which are present.
Figures 3 thru 5 are derived from ASTM D-4728 and display
the power spectral density characteristics for several types of vehicles. These
plots define the vibration in terms of the average power associated with each
frequency. It should be noted that these particular plots do not represent any
one trip, but rather encompass the general characteristics of the vehicle type.
It is generally thought that steady state vibration occurs
at relatively low levels during shipment. ASTM D-4169 suggests that a 0.5 G
sinusoidal input over a frequency range of 3 to 100 Hz can used as a rule of
thumb to predict how a package will perform during truck shipment.
STEP 2 - PRODUCT FRAGILITY ANALYSIS
Just as the weight of the product can be measured using a scale, the product
ruggedness can be measured with dynamic inputs. A shock machine is used to
generate a damage boundary curve, and a vibration system is used to map out the
natural frequencies of a product. SHOCK: DAMAGE
BOUNDARY
The damage boundary theory is a testing protocol which determines, in an
engineering sense, which shock inputs will cause damage to a product and which
will not. There are two parts of a shock which can cause damage, the
acceleration level and the velocity change. The velocity change, or the area
under the acceleration time history of the shock, can be thought of as the
energy contained in a shock. The higher the velocity change the higher the
energy content. There is a minimum velocity change which must be achieved before
damage to the product can occur. This level is called the critical velocity
change. Below the critical velocity change, no damage occurs regardless of the
input acceleration level. In essence, there is not enough energy in this region
of the damage boundary to cause harm to the product. Exceeding the critical
velocity change, however, does not necessarily imply that damage results. If the
change in velocity occurs in a manner which administers acceptable doses of
acceleration to the product, the velocity change can be very large with out
causing damage. However, if the critical velocity and the critical acceleration
are both exceeded, damage occurs.
A typical
damage boundary curve can be found in Figure 6. It is a plot of the damage
causing parameters of a shock pulse and defines the region where certain
combinations of acceleration and velocity change will cause damage. If the
combination of acceleration and velocity change fall in the clear band outside
the damage region, no damage occurs. For example, if the velocity change of the
input is below that of the product's critical velocity change, then the
acceleration level of the input can be in the 100s G's, 1000s G's, 10,000s G's,
or even infinite without causing damage. In practical terms, to achieve these
very high accelerations means that the duration of the shock must be very short.
If we think of it in a graphical sense, we have a certain amount of area or
velocity change which we can re-arrange to produce a shock pulse. If we decide
to make the pulse very tall, i.e. very high in acceleration, then because of the
limited amount of area that the pulse can contain it must also be very short in
duration. In fact, the duration is so short that the product cannot respond the
acceleration level of the event, only the energy input. Because the input
velocity change did not exceeded the critical velocity change of the product, no
damage has occurred.
When the velocity change of the input exceeds the critical
velocity change of the product, however, the only way to avoid damage is to
limit the input acceleration to a level below that of the product's critical
acceleration. This is usually one of the functions that a cushioned package
performs. It translates the high acceleration events experienced on the outside
of the container to lower acceleration events experienced inside at the unit.
To determine a damage boundary requires running two sets
of tests. A step velocity test is used to determine the product's critical
velocity change and a step acceleration test is used to determine the critical
acceleration.
1) STEP VELOCITY TEST
To run the step velocity test, the unit is fixtured to the
table of the shock machine and subjected to a short duration pulse with a
relatively low velocity change content. It is important that the duration of the
event be so short that the unit cannot respond to the acceleration level of the
shock, only the velocity change. Most commercial machines intended for use in
this type of testing produce a half sine pulse 2-3 msec in duration. Following
the input, the test unit is examined for functional, physical and aesthetic
damage. If none has occurred, it is given an input with a slightly larger
velocity change component, but with roughly the same duration. This process is
repeated until damage to the unit has occurred. The last non-failure input
defines the critical velocity change for the unit in the orientation in which it
was tested.
The critical velocity change can be equated to an
equivalent free fall drop range (EFFDR). These numbers describe how far the
unpackaged unit can fall onto a rigid surface before damage will occur. The
process for calculating the EFFDR is demonstrated in figure 7. In essence, it
describes the ranges of heights that the bare product may fall before damage
will occur, based upon the type of surface it impacts. Undoubtedly, if you drop
the unit onto something soft, you can drop it farther without damage than you
could if you dropped onto something hard. This is why a range of heights is
defined, rather than one specific height above which damage will occur and below
which damage will not occur.
1) STEP ACCELERATION TEST
For the step acceleration test, a new unit is fixtured to the table of the shock
machine and given a low acceleration square wave pulse with a relatively large
velocity change content. The velocity change of the input must be at least 1.57
times the critical velocity change defined in the step velocity test. This will
ensure that the test is conducted past the knee of the damage region. This knee
occurs where the product shifts from being velocity sensitive to being
acceleration sensitive. Following the input, the test unit is examined for
damage and if none has occurred the unit is subjected to a slightly higher
acceleration level with roughly the same velocity change. This process is
continued until damage to the unit has occurred. The last non-failure input
defines the critical acceleration for the unit in the orientation in which it
was tested.
The designer now has all the information necessary to set
the shock protection requirements of his product. The critical velocity change
shows the designer the maximum drop height the bare product can be subjected to
before damage will occur. If that drop height is less than the design drop
height specified in STEP 1, a package or interface material is necessary. If a
package system is necessary, it must transmit less than the critical
acceleration to the unit, when dropped from the design drop height.
In a rigorous testing program, damage boundary curves are
generated for each orientation of the unit. To do this requires damaging 2 units
per orientation, one for the step velocity test and one for the step
acceleration test. Rarely are this many units available for destructive testing
in the prototype stage of a product's life, the most beneficial time to do this
type of work. Compromises are often made to limit the number of units which must
be damaged. In certain situations it is possible to perform the testing only
along the three orthogonal axes. In addition, the unit can often be repaired
between tests, so that one unit and a few spare parts may be used to perform all
of the testing.
It should be noted that the square wave used to determine
the critical acceleration provides conservative results. In general, a square
wave of a given acceleration and duration is the most severe waveform possible.
It contains not only the fundamental frequency associated with the pulse
duration, but also all the higher harmonics associated with the quick rise and
decay of the waveform. What this means is that square wave can cause damage, at
a given acceleration level and velocity change, while other waveforms do not.
Figure 8 displays examples of the damage regions which various waveforms may
produce. As can be observed form this plot, the square wave encompasses all
damage regions produced by other waveforms. This is useful to the package
designer, because in the early stages of development it is not known what shape
waveform the package will transmit to the product. By using a square wave for
this test, we gain confidence in our final package design. We know that if the
unit can pass a square wave of a given velocity change and acceleration level,
we can pass any waveform that our package may produce of the same velocity
change and acceleration level.
In addition to the engineering reasons, there are also the
economic and practical reasons for using the square wave to determine the
critical acceleration. As can be noted from figure 8, the square wave produces a
flat horizontal line to bound its damage region while other waveforms tend to
make scalloped upward sloped shapes. Because of the square wave's flat line, we
can define the critical acceleration with just one set of tests. This is
something that can be done in an afternoon. To define the actual shape of the
damage region for other waveforms, requires performing tests along the entire
length of the velocity change axis. This approach can damage hundreds of units
and require weeks or even months to complete. Although it may provide more
precise results for a given waveform, it says nothing about how other waveforms
may cause damage. Usually the expense and effort to define the critical
acceleration in this manner is not warranted because no practical benefits are
gained.
VIBRATION: RESONANCE SEARCH & DWELL
It is generally agreed that damage due to vibration is unlikely except at those
frequencies where the product is most sensitive. The identification of those
frequencies, therefore, becomes critical in designing a package system. The
purpose of the bare product vibration testing is to identify the natural or
resonant frequencies of the critical components within the product.
To run the vibration test, the unit
is secured to the table of a vibration test machine and subjected to a low level
sinusoidal input over a broad frequency range. The product can be observed for
resonances either visually, audibly, or fitted with response accelerometers
attached to its critical components. If the unit has been instrumented, the
table input and component responses are monitored through out the test.
Typically, the ratio of the component response to the table input acceleration
is plotted as a function of frequency and is called a transmissibility plot (see
Figure 9). The transmissibility ratio (response divided by input) reaches a peak
at the natural or resonant frequency of the component. The plotting of this
ratio comprises the resonance search portion of the testing.
Once the product resonant frequencies have been
determined, the vibration system is tuned to those frequencies and the product
if forced to dwell there for a predetermined length. This will identify those
frequencies which are prone to induce damage or fatigue.
If the unit is likely to be shipped in more than one axis,
the vibration sensitivities of the product in those axes should be investigated
as well.
STEP 3 - PRODUCT IMPROVEMENT FEEDBACK
This is the time to begin thinking of the product and the package as a
product/package system.
Based upon the results of the fragility tests, it may be
desirable to strengthen or ruggedize the product rather than ship each one
inside an expensive package. Trade-offs between product cost, product
reliability, and packaging costs should be identified and ranked for
effectiveness. Often times it is possible to raise the fragility level of a
product with minor modifications or design changes. This may add a slight cost
to each product, but if the packaging requirements drop significantly the total
system price goes down.
The ability to get product modifications implemented can
vary widely depending upon the atmosphere within each company, and the position
of the individual trying to get it accomplished. For some companies, this type
of feedback to product designers is a formal step used in developing all new
products. This allows the product to become more reliable, of better quality,
and also keeps packaging costs to a minimum. In other situations, particularly
when packaging is being developed by an outside supplier, it can be almost
impossible to convince a company that making changes to the product is in their
own best interest. It is, however, still important to present these ideas and
take the role of educator where needed. If possible, try to identify the
trade-offs between minor product changes, reliability and repair costs, and
packaging expenses.
STEP 4 - CUSHION MATERIAL PERFORMANCE EVALUATION
Material performance data should generally be available from the manufacturer of
the material. In certain instances, however, it may be necessary to generate
this type of data. This involves examining both the shock absorbing and
vibration transmission characteristics of the materials.
It should be noted that the data generated by these
methods is applicable to the cushion material only, and may not necessarily be
the same as the response obtained in a complete pack. In addition, specimen
area, thickness, loading rate and other factors will affect the actual
performance of the material in any given situation. What this means is that the
data can be used to provide a scientific best guess for the initial package
design, but some fine tuning may still need to occur.
SHOCK
A shock cushion curve describes the material in terms of the deceleration
transmitted to an object falling on that material at different static loadings.
One cushion curve is generated for each material type, material thickness and
drop height combination.
The test
procedure is basically one of dropping a platen of specified weight from a known
drop height onto a cushion of predetermined bearing area and thickness. The
deceleration experienced by the platen at impact is monitored and recorded by an
accelerometer. Five drops from a particular drop height are performed on a
sample at a given static stress loading. The average of the deceleration
readings from the last four of these drops is the value used in plotting each
cushion curve point. By adding weights to the platen, the static stress on the
cushion material can be changed. Through a series of tests at various static
loadings, data is generated and presented in the form of cushion curves(see
Figure 10). A minimum of five static loadings are tested to plot each curve,
with a new sample being used at each loading.
It should be noted that these curves are "best fit"
curves. This is because they are generated from averaged drop data at each
static stress point on specific cushion samples. There is a certain inherent
variability in the manufacture of the material as well as the judgment involved
in drawing smooth curves from "non-classical" data. The effects of sample
variability, averaged data and curve fitting cannot be ignored, and therefore,
the curves must be properly interpreted.
Most cushion curves tend to have what is generally referred to as a "smile"
shape, see figure 10. At low static loadings, the materials transmit relatively
high accelerations. In this area, the impacting object does not have sufficient
force to deflect the material, thus the material does not act much like a
cushion. As the static loading increases, the transmitted accelerations tend to
drop. In this region, the object now is able to deflect the material and cause
it to work like shock absorber. At higher static loadings, the object deflects
the material so far that it bottoms out. This is what causes the transmitted
acceleration to rise along the right end of the curve.
VIBRATION
The amplification/attenuation curve defines the frequencies at which a cushion
material will amplify vibrational input and the frequencies at which it will
filter out or attenuate the vibration. One amplification/attenuation curve is
generated for each material type and material thickness combination.
To run the test, a block is monitored with a response
accelerometer and loaded with weight until it reaches the desired static stress
level when resting on a cushion sample. One cushion sample is placed below the
test block and another is placed above it. This whole configuration is then
placed in a corrugated container and secured to the table of the vibration test
machine. A resonance search test is performed and a transmissibility plot of the
cushion response is generated. The weight in the test block is then changed to
obtain the next desired static stress loading and the test is repeated with
fresh cushion samples. This process is repeated until the desired range of
static loading has been explored. A minimum of five static loading test points
are use to generate an amplification/attenuation curve.
Once all the transmissibility plots have been generated,
the data is plotted on the amplification/attenuation curve as shown in figure
11. The amplification/attenuation curve describes the vibration performance of
the material as a function of static loading and can be though of as a "top
view" of a series of related transmissibility plots.
In general, the shape of the amplification/attenuation curve slopes downward as static loading increases. This results from the basic characteristics of spring-mass systems. As static loading increases, the amount of weight supported by a given area of cushion increases. Since the cushion/spring characteristics have not changed, the natural frequency of the system tends to decrease.
STEP 5 - PACKAGE DESIGN
The package designer now has all the information necessary to adequately protect
the product during distribution. Step 1 defined the types of inputs that the
package will receive during shipment. Step 2 determined the ruggedness of the
product and thus its ability to withstand the environmental inputs.
Step 3
evaluated the ruggedness to allow for product redesign. Step 4 defined the
performance characteristic of packaging materials. Its now time to combine this
information into a package design.
SHOCK
First, gather together cushion curves
for the selected cushion materials. It is important to check that the drop
height at which the cushion curves were generated is the same as the design drop
height selected in step 1. Next, locate the critical acceleration level
determined in step 2 on each of the cushion curves. Draw a horizontal line
across the plots through this point. Any portion of the curve which falls below
critical acceleration line indicates the static loading range where the material
should transmit less than the critical acceleration, see figure 12
VIBRATION
For vibration consideration, we need
to collect amplification/attenuation curves for the selected materials. Locate
the lowest product natural frequency on each of the curves and draw a horizontal
line across the plot. Any portion of the line which extends into the attenuation
zone indicates the static loading range where the material should attenuate
vibration at the frequencies where the product is most sensitive, see figure 13.
Once the static loadings which appear to provide adequate
shock and vibration protection have been identified, material and thickness
selections can be made. The actual static loading which is chosen for the
package is dependent upon several factors, however designing at the highest
possible static loading means using less material. When other considerations
such as compressive creep are important, designing at the lowest possible static
loading may be warranted. Figure 14 displays the method for calculating the
amount of material which must be used around a product to reach a desired static
loading.
DESIGN CONSIDERATIONS
The package design must be able to achieve both
the shock protection requirements and the vibration protection requirements of
the unit. This can sometimes present a challenge since the best design from a
shock standpoint is rarely the best design from a vibration standpoint, and vice
versa. Often times, due to material limitations, compromises need to be made.
When this is the case, intelligent decisions can be based upon the facts and
techniques used for Steps 1 and 2. We know, for instance, that vibration is a
certainty. We will encounter vibration no matter which method of shipment is
used because it is inherent to vehicles as they travel. Drops, on the other
hand, have a certain probability associated with them. Not all packages will be
dropped and certainly not all will be dropped from the design drop height. In
addition, the critical acceleration of the unit was determined in a conservative
manner. The package system will most likely not transmit a rectangular waveform
to the product. Thus the product should be able to withstand somewhat higher
accelerations than were predicted by the step acceleration test because the
actual transmitted waveform is less damaging. What this means is that it is
usually best to lean toward vibration protection when compromises need to be
made. Of course this will depend upon the individual situation, however, in
general this is the optimum approach.
STEP 6 - TEST THE PRODUCT/PACKAGE SYSTEM
Once the package design is completed, the prototype package system is tested to
ensure that all design goals were met.
SHOCK
The package must be able to fall from the design drop height, set in STEP 1, and
transmit less than the critical acceleration to the unit. An accelerometer
mounted to a rigid portion of the product near the center of gravity can be used
to monitor the acceleration level transmitted through the cushioning material
into the product. A rigid location is selected so that the input to the product
as a whole can be observed during the impact, and thus directly compared to the
results of the Step Acceleration test. It may be desirable to monitor additional
locations during the tests, such as certain critical components, however the
only effective way evaluate package performance is to monitor a rigid location.
Packaging itself does not directly change the response of the product to a given
input, but it can modify the input which eventually reaches the product.
Flat drops are usually thought to be the most severe drops
possible in terms of the acceleration level transmitted to the product. Flat
drops focus all of the input along one axis of the unit and little energy is
lost to the crushing of corners or edges of the package, or to package rotation.
Flat drops, therefore, are used to measure the performance of the package
system.
Corner and edge drops, however, often cause damage to the
structure of the package which similar flat drops do not. These types of drops
are often used as part of a test sequence to verify the package's ability to
hold together during shipment.
VIBRATION
Ideally, the package system will attenuate or filter out vibration at those
frequencies where the unit is most sensitive. To accomplish this most
effectively, the package system should have a natural frequency less than one
half that of the product's lowest natural frequency.
To run the package response vibration tests, the product
is again fitted with a response accelerometer attached at a rigid location. The
product is then placed in the prototype package system and secured to the table
of a vibration test machine. The package is subjected to a low level sinusoidal
input over
the same frequency range which was used to test the bare product. In this test,
however, it is the response of the package system rather than the product
components which is monitored. A transmissibility plot of the package response
is generated and used to verify that the package is working properly.
Once the package resonant frequencies have been
determined, dwell tests are performed at those frequencies. In addition, dwell
tests may be performed at each of the product resonant frequencies. Random
vibration tests may also be conducted in which the vibration system is
programmed to mimic the real world motions of transportation vehicles.
SUMMARY
A cushioned package design project may be broken down into 6 manageable tasks.
Each provides information which helps to develop an optimum packaging solution.
1) Define the Environment
2) Assess the Product Fragility
3) Provide Product Improvement Feedback
4) Evaluate Cushion Material Performance
5) Design the Package System
6) Test the Product/Package System
Designing the package is only a small part of the total package development
process. Much effort is put into accurately determining how the package should
perform so that it can provide the proper amount protection. Once this
information is understood, an optimum solution can be reached which takes into
account the weaknesses of the product, the hazards of the distribution
environment and the characteristics of the packaging materials.
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