Lansmont Six-Step Method for cushioned package development

Developed by Dale Root
October 1988
Revised February 1992, April 1997
All Rights Reserved

INTRODUCTION
The function of a cushioned package is to provide a buffer between the product and the world of distribution and handling. To design this interface we must be able to determine the types and severity of the hazards that the package will encounter. These may encompass many things, but the most powerful include drops which occur during handling, vibration of the transportation vehicle, and compressive loads encountered during warehousing.

Once we have identified what inputs to expect from the shipping environment, and to what extent the unpackaged product can withstand these, we can go about making up the difference between these two levels with a cushioned package system.

Figure 1Ideally, the package system will provide enough protection to exactly match the requirements of the product and distribution environment. There are, however, two pitfalls which may occur if a systems approach to package design is not adopted. In the first situation, the package falls short of the protection requirements and a significant amount of damage occurs during shipment. This "under-packaging" is fairly obvious to detect, but is avoidable and easily corrected with changes to the method of shipment, package design, product design, or combinations of the above. In the second situation little or no damage occurs, but the product is "over packaged". In effect, the package is providing more protection than is required. Just as "under-packaging" wastes money through damaged product and loss of customer good will, "over-packaging" siphons money directly from a company's bottom line.

Try to visualize the general concept of product/package design as the bar chart depicted in Figure 1. The shaded background can be thought of as the level of environmental intensity or severity for a given distribution channel. The product has some inherent ability withstand this abuse, however it usually is not rugged enough to make it through shipment on its own. The role of the package, therefore, is to make up the difference between what the environment has to offer and what the product can withstand. The ideal case, as depicted by the first product/package system bar, is where the package exactly makes up the difference between the product ruggedness and the environmental inputs. If the package falls short, as depicted by the second product/package system bar, "under packaging" has occurred and damage in shipment will most likely result. If the package provides too much protection, as depicted by the third product/package system bar, "over packaging" has occurred and money is being wasted on protection which is not required. In certain instances it will actually be cheaper to ruggedize the product rather than put an expensive package around each unit. This product improvement is depicted in the fourth product/package system bar.

STEP 1 - DEFINE THE ENVIRONMENT
An essential step to designing a cushioned package system is to determine the severity of the environment in which it will be shipped. The general idea is to evaluate the method of distribution to determine the hazards which are present and the levels at which they are present. These may include such things as accidental drops during handling, vehicle vibration, shock inputs, temperature extremes, humidity levels, and compression loads. This text will focus on the areas of shock and vibration, but it is important that other areas also receive proper consideration during the package design process.

It would be nice to follow every package through the distribution environment and observe what actually happens to it. Usually, however, we must accept another approach. The next best thing to being there is using some sort of recording device to monitor the package and/or the vehicle during shipment. Provided we do this enough times, we begin to gain some sort of statistically valid information which can be used to describe that particular channel of distribution. The events will obviously change from trip to trip, but in general we have an idea of what to expect. This is the best approach for gaining information about a specific distribution channel. Probably the most widely used approach, however, is to study available published data. The difficulty here is that the data is usually outdated, and was not originally recorded from the environment through which you will actually be shipping your package. In general, however, it may provide the guidelines and rules of thumb necessary for package design.

The importance of this environmental information cannot be over stressed. This information will eventually become the part of the package design requirement and if not described correctly the package may appear to fail in distribution even though the design goals were met. In addition, over packaging may result if the actual inputs are lower than those chosen for the design goal.

SHOCK
Shocks may result from many types of events, but it is generally agreed that the most severe shocks a package will receive occur during handling operations. These include the times when a package is dropped while being loaded or unloaded from a vehicle, sorted or staged for further distribution, or when bulk is being made or broken. It is important, therefore, to identify the drop height from which the package will be expected to fall.

Of course not all packages are handled exactly the same way, even when shipped by the same carrier over the same route. Some packages may never be dropped, while others will fall from a height many times higher than anticipated. Some may fall on the bottom, and others on a side, the top, a corner, or an edge. What this means is that there is a certain inherent variability with the manner in which packages are handled.

Figures 2 and 3 are examples of a few the ways in which drop data may be presented. Figure 2 describes drop height for a particular package in terms of its probability of occurrence over a given distribution route. This chart indicates that low level drops occur frequently, while very high level drops are rare. Although this is just an example plot, the general thrust of the data is valid. Many small drops can occur during normal handling when the package is picked up, set down and just plain jostled around. Large drops, however, usually only result from accidents such as a package falling off the top of a stack or loading platform.

Drop height information tied to probability of occurrence is the most accurate way to theoretically design a package and tailor it to meet a certain damage rate. For example, if we wanted to design a package that would arrive with less than 1% of the products damaged, based upon figure 2 we would select a design drop height of about 32 inches. If, however, we were willing to accept a 4% damage rate, then we could reduce the design drop height to 20 inches. On the other hand, if we insisted on having a damage rate less than 0.1% then our design drop height would jump up to 42 inches. This type of evaluation allows trade-offs between damage costs and packaging costs. In most cases a certain amount of damage is acceptable because of the expense associated with trying protect each and every unit from the highest level event.

Although designing a package with this type of information is obviously the most informed approach, rarely is this type of detailed data available for your particular package and channel of distribution. The next best approach is to fall back upon some the general rules of thumb which have been developed in the packaging industry over the years. These include data like the following table which is presented in ASTM D-3332. This table describes drop height as a function of package weight and indicates that light packages will fall farther because they can easily be picked up and tossed about. Heavy packages, on the other hand, usually require mechanical handling and therefore will not be dropped as far.

Package Weight
(pounds)
Type of
Handling
Suggested Drop
Test Heights (inches)
0-20
21-50
one man throwing
one man carrying
42
36
51-250 two men carrying 30
251-500
501-1000 18
light equipment
light equipment
24
light equipment
1001-up heavy equipment 12

The following are some of the general conclusions which were presented by Ostrem and Godshall in "An Assessment of the Common Carrier Shipping Environment" published by the Forest Products Laboratory, U.S. Department of Agriculture in 1979.

1) The probability of a package being dropped from a high height is minimal.
2) Most Packages receive many drops at low heights while relatively few receive more than one drop from higher heights.
3) Unitized loads are subjected to fewer and lower drops than individual packages.
4) Most packages are dropped on their bases. In most studies, base drops have averaged over 50% of the total number of drops.
5) The heavier the package, the lower the drop height.
6) The larger the package, the lower the drop height.
7) Handholds reduce the drop height by lowering the container relative to the floor during handling.
8) Labels such as fragile and handle with care have some effect, but can be considered minor.

VIBRATION
It is virtually impossible to travel in a vehicle without experiencing some form of vibration. The rotation of engine and wheels induce vibration to the frame. Inconsistencies in the travel medium cause the suspension system to respond and the frame to flex. These inconsistencies may be semi periodic in nature such as expansion joints in a road or rail joints in train tracks, or they may be purely random occurrences such as potholes or railroad crossings. In any event, all these types of vibration become mixed together to form a composite input to the package.

The vibration encountered in the distribution environment is very complex in nature, consisting of intermixed frequency excitations emanating from a variety of sources. This type of vibration is often considered random in terms of the time domain because it is almost impossible to predict what will happen at any one instant. Yet in the frequency domain, a vehicle may display a very distinct signature which allows for the determination of the frequencies and levels which are present.

Figures 3 thru 5 are derived from ASTM D-4728 and display the power spectral density characteristics for several types of vehicles. These plots define the vibration in terms of the average power associated with each frequency. It should be noted that these particular plots do not represent any one trip, but rather encompass the general characteristics of the vehicle type.

It is generally thought that steady state vibration occurs at relatively low levels during shipment. ASTM D-4169 suggests that a 0.5 G sinusoidal input over a frequency range of 3 to 100 Hz can used as a rule of thumb to predict how a package will perform during truck shipment.

STEP 2 - PRODUCT FRAGILITY ANALYSIS
Just as the weight of the product can be measured using a scale, the product ruggedness can be measured with dynamic inputs. A shock machine is used to generate a damage boundary curve, and a vibration system is used to map out the natural frequencies of a product.

SHOCK: DAMAGE BOUNDARY
The damage boundary theory is a testing protocol which determines, in an engineering sense, which shock inputs will cause damage to a product and which will not. There are two parts of a shock which can cause damage, the acceleration level and the velocity change. The velocity change, or the area under the acceleration time history of the shock, can be thought of as the energy contained in a shock. The higher the velocity change the higher the energy content. There is a minimum velocity change which must be achieved before damage to the product can occur. This level is called the critical velocity change. Below the critical velocity change, no damage occurs regardless of the input acceleration level. In essence, there is not enough energy in this region of the damage boundary to cause harm to the product. Exceeding the critical velocity change, however, does not necessarily imply that damage results. If the change in velocity occurs in a manner which administers acceptable doses of acceleration to the product, the velocity change can be very large with out causing damage. However, if the critical velocity and the critical acceleration are both exceeded, damage occurs.

A typical damage boundary curve can be found in Figure 6. It is a plot of the damage causing parameters of a shock pulse and defines the region where certain combinations of acceleration and velocity change will cause damage. If the combination of acceleration and velocity change fall in the clear band outside the damage region, no damage occurs. For example, if the velocity change of the input is below that of the product's critical velocity change, then the acceleration level of the input can be in the 100s G's, 1000s G's, 10,000s G's, or even infinite without causing damage. In practical terms, to achieve these very high accelerations means that the duration of the shock must be very short. If we think of it in a graphical sense, we have a certain amount of area or velocity change which we can re-arrange to produce a shock pulse. If we decide to make the pulse very tall, i.e. very high in acceleration, then because of the limited amount of area that the pulse can contain it must also be very short in duration. In fact, the duration is so short that the product cannot respond the acceleration level of the event, only the energy input. Because the input velocity change did not exceeded the critical velocity change of the product, no damage has occurred.

When the velocity change of the input exceeds the critical velocity change of the product, however, the only way to avoid damage is to limit the input acceleration to a level below that of the product's critical acceleration. This is usually one of the functions that a cushioned package performs. It translates the high acceleration events experienced on the outside of the container to lower acceleration events experienced inside at the unit.

To determine a damage boundary requires running two sets of tests. A step velocity test is used to determine the product's critical velocity change and a step acceleration test is used to determine the critical acceleration.

1) STEP VELOCITY TEST
To run the step velocity test, the unit is fixtured to the table of the shock machine and subjected to a short duration pulse with a relatively low velocity change content. It is important that the duration of the event be so short that the unit cannot respond to the acceleration level of the shock, only the velocity change. Most commercial machines intended for use in this type of testing produce a half sine pulse 2-3 msec in duration. Following the input, the test unit is examined for functional, physical and aesthetic damage. If none has occurred, it is given an input with a slightly larger velocity change component, but with roughly the same duration. This process is repeated until damage to the unit has occurred. The last non-failure input defines the critical velocity change for the unit in the orientation in which it was tested.

The critical velocity change can be equated to an equivalent free fall drop range (EFFDR). These numbers describe how far the unpackaged unit can fall onto a rigid surface before damage will occur. The process for calculating the EFFDR is demonstrated in figure 7. In essence, it describes the ranges of heights that the bare product may fall before damage will occur, based upon the type of surface it impacts. Undoubtedly, if you drop the unit onto something soft, you can drop it farther without damage than you could if you dropped onto something hard. This is why a range of heights is defined, rather than one specific height above which damage will occur and below which damage will not occur.

1) STEP ACCELERATION TEST
For the step acceleration test, a new unit is fixtured to the table of the shock machine and given a low acceleration square wave pulse with a relatively large velocity change content. The velocity change of the input must be at least 1.57 times the critical velocity change defined in the step velocity test. This will ensure that the test is conducted past the knee of the damage region. This knee occurs where the product shifts from being velocity sensitive to being acceleration sensitive. Following the input, the test unit is examined for damage and if none has occurred the unit is subjected to a slightly higher acceleration level with roughly the same velocity change. This process is continued until damage to the unit has occurred. The last non-failure input defines the critical acceleration for the unit in the orientation in which it was tested.

The designer now has all the information necessary to set the shock protection requirements of his product. The critical velocity change shows the designer the maximum drop height the bare product can be subjected to before damage will occur. If that drop height is less than the design drop height specified in STEP 1, a package or interface material is necessary. If a package system is necessary, it must transmit less than the critical acceleration to the unit, when dropped from the design drop height.

In a rigorous testing program, damage boundary curves are generated for each orientation of the unit. To do this requires damaging 2 units per orientation, one for the step velocity test and one for the step acceleration test. Rarely are this many units available for destructive testing in the prototype stage of a product's life, the most beneficial time to do this type of work. Compromises are often made to limit the number of units which must be damaged. In certain situations it is possible to perform the testing only along the three orthogonal axes. In addition, the unit can often be repaired between tests, so that one unit and a few spare parts may be used to perform all of the testing.

It should be noted that the square wave used to determine the critical acceleration provides conservative results. In general, a square wave of a given acceleration and duration is the most severe waveform possible. It contains not only the fundamental frequency associated with the pulse duration, but also all the higher harmonics associated with the quick rise and decay of the waveform. What this means is that square wave can cause damage, at a given acceleration level and velocity change, while other waveforms do not. Figure 8 displays examples of the damage regions which various waveforms may produce. As can be observed form this plot, the square wave encompasses all damage regions produced by other waveforms. This is useful to the package designer, because in the early stages of development it is not known what shape waveform the package will transmit to the product. By using a square wave for this test, we gain confidence in our final package design. We know that if the unit can pass a square wave of a given velocity change and acceleration level, we can pass any waveform that our package may produce of the same velocity change and acceleration level.

In addition to the engineering reasons, there are also the economic and practical reasons for using the square wave to determine the critical acceleration. As can be noted from figure 8, the square wave produces a flat horizontal line to bound its damage region while other waveforms tend to make scalloped upward sloped shapes. Because of the square wave's flat line, we can define the critical acceleration with just one set of tests. This is something that can be done in an afternoon. To define the actual shape of the damage region for other waveforms, requires performing tests along the entire length of the velocity change axis. This approach can damage hundreds of units and require weeks or even months to complete. Although it may provide more precise results for a given waveform, it says nothing about how other waveforms may cause damage. Usually the expense and effort to define the critical acceleration in this manner is not warranted because no practical benefits are gained.

VIBRATION: RESONANCE SEARCH & DWELL
It is generally agreed that damage due to vibration is unlikely except at those frequencies where the product is most sensitive. The identification of those frequencies, therefore, becomes critical in designing a package system. The purpose of the bare product vibration testing is to identify the natural or resonant frequencies of the critical components within the product.

To run the vibration test, the unit is secured to the table of a vibration test machine and subjected to a low level sinusoidal input over a broad frequency range. The product can be observed for resonances either visually, audibly, or fitted with response accelerometers attached to its critical components. If the unit has been instrumented, the table input and component responses are monitored through out the test.

Typically, the ratio of the component response to the table input acceleration is plotted as a function of frequency and is called a transmissibility plot (see Figure 9). The transmissibility ratio (response divided by input) reaches a peak at the natural or resonant frequency of the component. The plotting of this ratio comprises the resonance search portion of the testing.

Once the product resonant frequencies have been determined, the vibration system is tuned to those frequencies and the product if forced to dwell there for a predetermined length. This will identify those frequencies which are prone to induce damage or fatigue.

If the unit is likely to be shipped in more than one axis, the vibration sensitivities of the product in those axes should be investigated as well.

STEP 3 - PRODUCT IMPROVEMENT FEEDBACK
This is the time to begin thinking of the product and the package as a product/package system.

Based upon the results of the fragility tests, it may be desirable to strengthen or ruggedize the product rather than ship each one inside an expensive package. Trade-offs between product cost, product reliability, and packaging costs should be identified and ranked for effectiveness. Often times it is possible to raise the fragility level of a product with minor modifications or design changes. This may add a slight cost to each product, but if the packaging requirements drop significantly the total system price goes down.

The ability to get product modifications implemented can vary widely depending upon the atmosphere within each company, and the position of the individual trying to get it accomplished. For some companies, this type of feedback to product designers is a formal step used in developing all new products. This allows the product to become more reliable, of better quality, and also keeps packaging costs to a minimum. In other situations, particularly when packaging is being developed by an outside supplier, it can be almost impossible to convince a company that making changes to the product is in their own best interest. It is, however, still important to present these ideas and take the role of educator where needed. If possible, try to identify the trade-offs between minor product changes, reliability and repair costs, and packaging expenses.

STEP 4 - CUSHION MATERIAL PERFORMANCE EVALUATION
Material performance data should generally be available from the manufacturer of the material. In certain instances, however, it may be necessary to generate this type of data. This involves examining both the shock absorbing and vibration transmission characteristics of the materials.

It should be noted that the data generated by these methods is applicable to the cushion material only, and may not necessarily be the same as the response obtained in a complete pack. In addition, specimen area, thickness, loading rate and other factors will affect the actual performance of the material in any given situation. What this means is that the data can be used to provide a scientific best guess for the initial package design, but some fine tuning may still need to occur.

SHOCK
A shock cushion curve describes the material in terms of the deceleration transmitted to an object falling on that material at different static loadings. One cushion curve is generated for each material type, material thickness and drop height combination.

The test procedure is basically one of dropping a platen of specified weight from a known drop height onto a cushion of predetermined bearing area and thickness. The deceleration experienced by the platen at impact is monitored and recorded by an accelerometer. Five drops from a particular drop height are performed on a sample at a given static stress loading. The average of the deceleration readings from the last four of these drops is the value used in plotting each cushion curve point. By adding weights to the platen, the static stress on the cushion material can be changed. Through a series of tests at various static loadings, data is generated and presented in the form of cushion curves(see Figure 10). A minimum of five static loadings are tested to plot each curve, with a new sample being used at each loading.

It should be noted that these curves are "best fit" curves. This is because they are generated from averaged drop data at each static stress point on specific cushion samples. There is a certain inherent variability in the manufacture of the material as well as the judgment involved in drawing smooth curves from "non-classical" data. The effects of sample variability, averaged data and curve fitting cannot be ignored, and therefore, the curves must be properly interpreted.
Most cushion curves tend to have what is generally referred to as a "smile" shape, see figure 10. At low static loadings, the materials transmit relatively high accelerations. In this area, the impacting object does not have sufficient force to deflect the material, thus the material does not act much like a cushion. As the static loading increases, the transmitted accelerations tend to drop. In this region, the object now is able to deflect the material and cause it to work like shock absorber. At higher static loadings, the object deflects the material so far that it bottoms out. This is what causes the transmitted acceleration to rise along the right end of the curve.

VIBRATION
The amplification/attenuation curve defines the frequencies at which a cushion material will amplify vibrational input and the frequencies at which it will filter out or attenuate the vibration. One amplification/attenuation curve is generated for each material type and material thickness combination.

To run the test, a block is monitored with a response accelerometer and loaded with weight until it reaches the desired static stress level when resting on a cushion sample. One cushion sample is placed below the test block and another is placed above it. This whole configuration is then placed in a corrugated container and secured to the table of the vibration test machine. A resonance search test is performed and a transmissibility plot of the cushion response is generated. The weight in the test block is then changed to obtain the next desired static stress loading and the test is repeated with fresh cushion samples. This process is repeated until the desired range of static loading has been explored. A minimum of five static loading test points are use to generate an amplification/attenuation curve.

Once all the transmissibility plots have been generated, the data is plotted on the amplification/attenuation curve as shown in figure 11. The amplification/attenuation curve describes the vibration performance of the material as a function of static loading and can be though of as a "top view" of a series of related transmissibility plots.

In general, the shape of the amplification/attenuation curve slopes downward as static loading increases. This results from the basic characteristics of spring-mass systems. As static loading increases, the amount of weight supported by a given area of cushion increases. Since the cushion/spring characteristics have not changed, the natural frequency of the system tends to decrease.

STEP 5 - PACKAGE DESIGN
The package designer now has all the information necessary to adequately protect the product during distribution. Step 1 defined the types of inputs that the package will receive during shipment. Step 2 determined the ruggedness of the product and thus its ability to withstand the environmental inputs. Step 3 evaluated the ruggedness to allow for product redesign. Step 4 defined the performance characteristic of packaging materials. Its now time to combine this information into a package design.

SHOCK
First, gather together cushion curves for the selected cushion materials. It is important to check that the drop height at which the cushion curves were generated is the same as the design drop height selected in step 1. Next, locate the critical acceleration level determined in step 2 on each of the cushion curves. Draw a horizontal line across the plots through this point. Any portion of the curve which falls below critical acceleration line indicates the static loading range where the material should transmit less than the critical acceleration, see figure 12

VIBRATION
For vibration consideration, we need to collect amplification/attenuation curves for the selected materials. Locate the lowest product natural frequency on each of the curves and draw a horizontal line across the plot. Any portion of the line which extends into the attenuation zone indicates the static loading range where the material should attenuate vibration at the frequencies where the product is most sensitive, see figure 13.

Once the static loadings which appear to provide adequate shock and vibration protection have been identified, material and thickness selections can be made. The actual static loading which is chosen for the package is dependent upon several factors, however designing at the highest possible static loading means using less material. When other considerations such as compressive creep are important, designing at the lowest possible static loading may be warranted. Figure 14 displays the method for calculating the amount of material which must be used around a product to reach a desired static loading.

DESIGN CONSIDERATIONS
The package design must be able to achieve both the shock protection requirements and the vibration protection requirements of the unit. This can sometimes present a challenge since the best design from a shock standpoint is rarely the best design from a vibration standpoint, and vice versa. Often times, due to material limitations, compromises need to be made. When this is the case, intelligent decisions can be based upon the facts and techniques used for Steps 1 and 2. We know, for instance, that vibration is a certainty. We will encounter vibration no matter which method of shipment is used because it is inherent to vehicles as they travel. Drops, on the other hand, have a certain probability associated with them. Not all packages will be dropped and certainly not all will be dropped from the design drop height. In addition, the critical acceleration of the unit was determined in a conservative manner. The package system will most likely not transmit a rectangular waveform to the product. Thus the product should be able to withstand somewhat higher accelerations than were predicted by the step acceleration test because the actual transmitted waveform is less damaging. What this means is that it is usually best to lean toward vibration protection when compromises need to be made. Of course this will depend upon the individual situation, however, in general this is the optimum approach.

STEP 6 - TEST THE PRODUCT/PACKAGE SYSTEM
Once the package design is completed, the prototype package system is tested to ensure that all design goals were met.

SHOCK
The package must be able to fall from the design drop height, set in STEP 1, and transmit less than the critical acceleration to the unit. An accelerometer mounted to a rigid portion of the product near the center of gravity can be used to monitor the acceleration level transmitted through the cushioning material into the product. A rigid location is selected so that the input to the product as a whole can be observed during the impact, and thus directly compared to the results of the Step Acceleration test. It may be desirable to monitor additional locations during the tests, such as certain critical components, however the only effective way evaluate package performance is to monitor a rigid location. Packaging itself does not directly change the response of the product to a given input, but it can modify the input which eventually reaches the product.

Flat drops are usually thought to be the most severe drops possible in terms of the acceleration level transmitted to the product. Flat drops focus all of the input along one axis of the unit and little energy is lost to the crushing of corners or edges of the package, or to package rotation. Flat drops, therefore, are used to measure the performance of the package system.

Corner and edge drops, however, often cause damage to the structure of the package which similar flat drops do not. These types of drops are often used as part of a test sequence to verify the package's ability to hold together during shipment.

VIBRATION
Ideally, the package system will attenuate or filter out vibration at those frequencies where the unit is most sensitive. To accomplish this most effectively, the package system should have a natural frequency less than one half that of the product's lowest natural frequency.

To run the package response vibration tests, the product is again fitted with a response accelerometer attached at a rigid location. The product is then placed in the prototype package system and secured to the table of a vibration test machine. The package is subjected to a low level sinusoidal input over
the same frequency range which was used to test the bare product. In this test, however, it is the response of the package system rather than the product components which is monitored. A transmissibility plot of the package response is generated and used to verify that the package is working properly.

Once the package resonant frequencies have been determined, dwell tests are performed at those frequencies. In addition, dwell tests may be performed at each of the product resonant frequencies. Random vibration tests may also be conducted in which the vibration system is programmed to mimic the real world motions of transportation vehicles.

SUMMARY
A cushioned package design project may be broken down into 6 manageable tasks. Each provides information which helps to develop an optimum packaging solution.

1) Define the Environment

2) Assess the Product Fragility

3) Provide Product Improvement Feedback

4) Evaluate Cushion Material Performance

5) Design the Package System

6) Test the Product/Package System

Designing the package is only a small part of the total package development process. Much effort is put into accurately determining how the package should perform so that it can provide the proper amount protection. Once this information is understood, an optimum solution can be reached which takes into account the weaknesses of the product, the hazards of the distribution environment and the characteristics of the packaging materials.